Reflection of Virtual Reality and Augmented Reality Applications to Recreational Activities: Digital Recreation

Main Article Content

F. Kübra Aylan
Serkan Aylan

Abstract

In recent years, the concepts of virtual and augmented reality, which have emerged with the rapid development of internet and technology, have started to be used in the tourism and recreation sector as well as in many other fields. Virtual reality and augmented reality practices led to change and transformation in tourism and recreation activities. In this context, the aim of the study is to determine the scope of the digital recreation concept that arises thanks to the virtual reality and augmented reality infrastructure and to classify the digital recreation activities. In line with this purpose, the concept of digital recreation, application examples of digital recreational activities were researched and digital recreation activities were classified as a result of the obtained data. The research was designed with qualitative research method and secondary data were used. According to the findings of the research, the concept of digital recreation; It is divided into two themes and sub-categories: virtual reality based digital recreation and augmented reality based digital recreation. In the study, it was determined that virtual reality-based digital recreation activities occur mostly in sportive, cultural and natureoriented areas, and augmented reality-based digital recreation activities occur in sportive, cultural and artistic areas respectively.

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How to Cite
Aylan, F. K., & Aylan, S. (2021). Reflection of Virtual Reality and Augmented Reality Applications to Recreational Activities: Digital Recreation. Journal of Turkish Tourism ResearchSEARCH, 4(3), 2746–2760. Retrieved from https://tutad.org/index.php/tutad/article/view/327
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